Repeat _system.time() check
hi guys,
i'm quite new director , have code:
on beginsprite (me)
sprite(me.spritenum).member.text = _system.time()
end
and wondering ned updates time , when system clock time changes.
thanks alot,
dave
i'm quite new director , have code:
on beginsprite (me)
sprite(me.spritenum).member.text = _system.time()
end
and wondering ned updates time , when system clock time changes.
thanks alot,
dave
if want keep getting time, don't use on
beginsprite. handler occurs once. enterframe or exitframe
would better since happen repeatedly.
on enterframe (me)
sprite(me.spritenum).member.text = _system.time()
end
beginsprite. handler occurs once. enterframe or exitframe
would better since happen repeatedly.
on enterframe (me)
sprite(me.spritenum).member.text = _system.time()
end
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